Retro Gamer is the only magazine in the UK that’s fully dedicated to the halcyon days of classic gaming. If you’ve ever fondly blasted away at the Bydo Empire in R-Type, swung Bowser by the tail in Super Mario 64, or navigated all 20 levels of Matthew Smith’s Manic Miner, then this is the magazine for you. Created by a dedicated team of experts, Retro Gamer’s mission is to deliver constantly engaging and passionately written articles that cover a wide range of subjects. We offer our readership in-depth looks at classic games and franchises, behind-the-scenes glimpses of the software houses from yesteryear, and one-on-one exclusive interviews with industry veterans such as Archer Maclean and Hideo Kojima. Stylish, entertaining and beautifully presented, Retro Gamer is the ultimate guide to videogaming’s rich and diverse history.
THE RETROBATES • WHAT’S YOUR FAVOURITE MEMORY OF THE MONKEY ISLAND SERIES?
LOADING…
WHAT’S NEXT FOR THE ZX SPECTRUM? • Henrique Olifiers on Kickstarters past and present
INCOMING GAMES • Next titles you should be playing soon
TURBO TIME TUNNEL
GUN-AND-FUN
MARIO MADNESS • NINTENDO ANNOUNCES A VARIETY OF 35TH ANNIVERSARY PROJECTS
ASTRO GO GO • SEGA CONFIRMS FINAL GAMES LIST FOR NEW MINI ARCADE MACHINE
I wanna hold your hand(held)
It’s the simple things…
UV or not UV? That is the question • Laurence Bennion on jazzing up the Vectrex
THE LATEST NEWS FROM NOVEMBER 2003
Spy Hunter • A REALLY MEMORABLE ENCOUNTER
THE LEGACY OF MONKEY ISLAND • When LucasArts created The Secret Of Monkey Island, it made a game that not only solidified it as one of the genre greats, but also proued games could be uproariously funny. As Guybrush and friends turn 30, we spech to the team that made some real monkey magic
Setting Sail • The Secret of Monkey Island began with a simple desire to do better: as Ron Gilbert's vision filtered through his team of legends in the making, the result was a masterpiee for the ages
Meet The Cast • THE KEY HEROES AND VILLAINS… AND ONE INSUFFERABLE SALESMAN
Monkey Business • Asides from great design, Monkey Island delivered a laugh a minute in its own distinctive way, bringing together satire, sarecasm, anachronism and farce to side-splitting effect
A War Of Words • HOW RON AND HIS TEAM DEVISED INSULT SWORD FIGHTING
Arrr-t Attack • As well as pioneering game design, The Secret of Monkey Island raised the bar on what videogames could look like, with cutting-edge graphies, sensational style and technical brilliance
Reinventing Monkey Island • HOW DOES THE SPECIAL EDITION SHAPE UP TO THE ORIGINAL?
More Monkeying Around • WAIT… THERE’S ANOTHER SPECIAL EDITION!?
Mapping It Out • The precision and painterly beauty of EGA Monkey Island has been described by Mark Ferrari as a doctoral thesis on differing, where exprience and conscious decisions crafted a vibrant Fantasy setting using only 16 colours
The EGA Secrets Of The Island • MARK FERRARI GUIDES US AROUND THE 16 COLOURS AND KEY LOCATIONS OF MÊLÉE AND MONKEY ISLAND
Monkey See Monkey Do • Inspired by what saw as some serious problems in the adventure genre. Ron Gilbert put his design 'Manitesto' into practice with The Secret Of Monkey Island
Perfect Puzzlers • FIVE OF THE BEST PUZZLES FROM THE MONKEY ISLAND SERIES
The High Sea-quels • While the series currently lies dormant, the original Monkey Island was popular enough to spawn tour sequels. Although each of the games featured here were often manned by a new crew, they are all (largely) worthy of the Monkey Island name
Monkey Magic • JOSH FAIRHURST REGALES A TALE OF LIMITED RUN GAMES’ INCOMING MONKEY ISLAND ANTHOLOGY
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