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Edge

Jun 01 2021
Magazine

The world’s most respected multiformat videogame magazine. Edge delivers incisive, intelligent writing and stunning designs with extensive news, interviews and preview sections. Edge is independent, intelligent, informative, and delivered with unrivaled design values.

EDGE

Reality check • As Sony preps its next-gen PSVR technology, what does the future of VR gaming look like?

ALL PLAY AND NO WORK

REALTIME FIGHTING

Stun meter • Unpicking the implications of Sony’s acquisition of Evolution, the world’s biggest fighting-game tournament

ON YOUR BIKE

Object of the exercise • Inside the six-month creation of Labo Fit Adventure Kart Kit

MARIO MAKERS • Nintendo’s part in inspiring young STEM students

Little shop of horror • Bruised but not beaten, Red Candle Games has found a home for Devotion: its own web store

FULL STEAM AHEAD • Other stores are still an option for future Red Candle games

PUPPET POWERED • An old-fashioned approach to modelling yields unique results

Soundbytes • Game commentary in snack-sized mouthfuls

ARCADE WATCH • Keeping an eye on the coin-op gaming scene

THIS MONTH ON EDGE • When we weren’t doing everything else, we were thinking about stuff like this

DISPATCHES JUNE

Trigger Happy • Shoot first, ask questions later

Unreliable Narrator • Exploring stories in games and the art of telling tales

On location

MOST WANTED

LAST STOP • All change for the Virginia dev’s surprising science-fiction anthology

Beyond the Beyond

THE MAGNIFICENT TRUFFLEPIGS • Detectorists meets Firewatch? We dig it

Walk the talk

Reality check

HELL LET LOOSE • Learn by dying like a dog for no good reason

Room for improvement

SEVERED STEEL • This indie FPS is a cut above

NOBODY SAVES THE WORLD • DrinkBox’s shapeshifting action-RPG is on form

Passive aggression

GLITCHPUNK • Cars and commentary collide in GTA2’s spiritual successor

Tuned out

School Daze

SHE DREAMS ELSEWHERE • Fighting inner demons (and dogs) in this surreal RPG

ROUNDUP

CLOSING THE LOOP • Lemnis Gate looks to the past, present and future of the firstperson shooter

LOOPS WITHIN LOOPS

THE RAT PACK

LORE DUMP

Q&A DAVID BRABEN

HARD CORE • How MiSTer emulation is redefining the art of resurrecting gaming’s past

WHAT YOU NEED

MOD RULE

PATREON OF THE ARTS

CROWD COVER • How social stealth found its people in the world of indie multiplayer

SIM PULL

ROLE PLAY

KEEP IT DEBRIEF

STREETS OF RAGE 4 • How a team of French Japanophiles cashed in their credits to revive a classic Sega series

Q&A Olivier Derivière

TEAM NINJA • The Ninja Gaiden and Nioh developer enters an exciting new era

STILL PLAYING

Pure imagination

Outriders

Nier Replicant ver.1.22474487139…

It Takes Two

Trials Of Fire

Paradise Lost

Evil Genius 2: World Domination

Balan Wonderworld

Before Your Eyes

Gnosia

Say No! More

Slay The Spire • What we talk about when we talk about running

ACTING OUT

Marvel’s Avengers • A progress report on the games we just can’t quit


Expand title description text
Frequency: Monthly Pages: 132 Publisher: Future Publishing Ltd Edition: Jun 01 2021

OverDrive Magazine

  • Release date: April 22, 2021

Formats

OverDrive Magazine

subjects

Tech & Gaming

Languages

English

The world’s most respected multiformat videogame magazine. Edge delivers incisive, intelligent writing and stunning designs with extensive news, interviews and preview sections. Edge is independent, intelligent, informative, and delivered with unrivaled design values.

EDGE

Reality check • As Sony preps its next-gen PSVR technology, what does the future of VR gaming look like?

ALL PLAY AND NO WORK

REALTIME FIGHTING

Stun meter • Unpicking the implications of Sony’s acquisition of Evolution, the world’s biggest fighting-game tournament

ON YOUR BIKE

Object of the exercise • Inside the six-month creation of Labo Fit Adventure Kart Kit

MARIO MAKERS • Nintendo’s part in inspiring young STEM students

Little shop of horror • Bruised but not beaten, Red Candle Games has found a home for Devotion: its own web store

FULL STEAM AHEAD • Other stores are still an option for future Red Candle games

PUPPET POWERED • An old-fashioned approach to modelling yields unique results

Soundbytes • Game commentary in snack-sized mouthfuls

ARCADE WATCH • Keeping an eye on the coin-op gaming scene

THIS MONTH ON EDGE • When we weren’t doing everything else, we were thinking about stuff like this

DISPATCHES JUNE

Trigger Happy • Shoot first, ask questions later

Unreliable Narrator • Exploring stories in games and the art of telling tales

On location

MOST WANTED

LAST STOP • All change for the Virginia dev’s surprising science-fiction anthology

Beyond the Beyond

THE MAGNIFICENT TRUFFLEPIGS • Detectorists meets Firewatch? We dig it

Walk the talk

Reality check

HELL LET LOOSE • Learn by dying like a dog for no good reason

Room for improvement

SEVERED STEEL • This indie FPS is a cut above

NOBODY SAVES THE WORLD • DrinkBox’s shapeshifting action-RPG is on form

Passive aggression

GLITCHPUNK • Cars and commentary collide in GTA2’s spiritual successor

Tuned out

School Daze

SHE DREAMS ELSEWHERE • Fighting inner demons (and dogs) in this surreal RPG

ROUNDUP

CLOSING THE LOOP • Lemnis Gate looks to the past, present and future of the firstperson shooter

LOOPS WITHIN LOOPS

THE RAT PACK

LORE DUMP

Q&A DAVID BRABEN

HARD CORE • How MiSTer emulation is redefining the art of resurrecting gaming’s past

WHAT YOU NEED

MOD RULE

PATREON OF THE ARTS

CROWD COVER • How social stealth found its people in the world of indie multiplayer

SIM PULL

ROLE PLAY

KEEP IT DEBRIEF

STREETS OF RAGE 4 • How a team of French Japanophiles cashed in their credits to revive a classic Sega series

Q&A Olivier Derivière

TEAM NINJA • The Ninja Gaiden and Nioh developer enters an exciting new era

STILL PLAYING

Pure imagination

Outriders

Nier Replicant ver.1.22474487139…

It Takes Two

Trials Of Fire

Paradise Lost

Evil Genius 2: World Domination

Balan Wonderworld

Before Your Eyes

Gnosia

Say No! More

Slay The Spire • What we talk about when we talk about running

ACTING OUT

Marvel’s Avengers • A progress report on the games we just can’t quit


Expand title description text