The world’s most respected multiformat videogame magazine. Edge delivers incisive, intelligent writing and stunning designs with extensive news, interviews and preview sections. Edge is independent, intelligent, informative, and delivered with unrivaled design values.
A door between two worlds
EDGE
The wisdom of crowds • With its ScavLab tech, Improbable is designing for 10,000 players at once
MASS EFFECT
GROUP THINK • Want to hear more about the capabilities of ScavLab?
Gabe gear • Steam Deck: can Valve’s portable PC succeed where Steam Machines failed?
TIME TO SWITCH?
Ring of Steel • How a small Sheffield indie was entrusted with the future of boxing videogames
LOCAL LADS • Punching above its weight in a city that loves a fair fight
Escape Zoom • The Isklander trilogy mixes detective games, video calls and immersive theatre
PLAY’S THE THING
ENTRY POINT • With three episodes, here’s where to start with the trilogy
INK CREDIBLE • Why painstaking processes make this hand-drawn platformer more authentic
Soundbytes • Game commentary in snack-sized mouthfuls
ARCADE WATCH • Keeping an eye on the coin-op gaming scene
THIS MONTH ON EDGE • When we weren’t doing everything else, we were thinking about stuff like this
Dialogue • Send your views, using ‘Dialogue’ as the subject line, to edge@futurenet.com. Our letter of the month wins a 12-month Xbox Game Pass Ultimate membership
Trigger Happy • Shoot first, ask questions later
Unreliable Narrator • Exploring stories in games and the art of telling tales
Points of view
MOST WANTED
THE ARTFUL ESCAPE • Is this sci-fi rock opera bound for the big time?
Costume quest
FAR CRY 6 • Taking a stealthy look inside Ubisoft’s revolutionary guerrilla thriller
Velvet glove
WEIRD WEST • A cowboy RPG from a team that has earned its spurs
Quick draw
VAMPIRE: THE MASQUERADE – BLOODHUNT • A battle royale with real teeth
Reality Czech
SALT AND SACRIFICE • The hunt is on in Ska Studios’ twisted sequel
Mage concern
HEAVENLY BODIES • Ladies and gentlemen, we are floating in space
Space jam
PHANTOM ABYSS • A game about survival where you run toward the ghosts
Spirit tracks
ROUNDUP
GO YOUR OWN WAY • Why Sable’s sumptuous sandbox is an open world that truly values player freedom
MACHINE LEARNING
THE FEST AND THE FURY
LINES IN THE SAND
PIXEL PERFECT • The game developers striving to get closer to the past, one glowing dot at a time
State Of The Art • Entering Virtual Realms, an exhibition dedicated to transferring videogames from screen to gallery
MANIFOLD GARDEN • How an artist’s Escher-inspired practice project became a seven-year odyssey
Q&A
NIHON FALCOM • How the longest-running Japanese RPG studio continues to blaze its own Trails
PLAY • REVIEWS. PERSPECTIVES. INTERVIEWS. AND SOME NUMBERS
Tiny wires in her ears, sliding through the city
Neo: The World Ends With You
ALL CONNECTED
Road 96
REWIND THE TAPE
The Great Ace Attorney Chronicles
READ IT AND REAP
The Ascent
DRESSED TO KILL
Death’s Door
AS THE CROW SPIES
Wildermyth
HISTORY REWRITTEN
Last Stop
HARD CUTS
Cris Tales
CAPTIVATING COLOMBIA
Where The Heart Leads
Boomerang X
No Longer Home
Bionic Commando Rearmed • How an extendable arm pulled us towards a new age of downloadable gaming
MOSTLY ARMLESS
Sea Of...