The authority on videogame art, design and play, Edge is the must-have companion for game industry professionals, aspiring game-makers and super-committed hobbyists. Its mission is to celebrate the best in interactive entertainment today and identify the most important developments of tomorrow, providing the most trusted, in-depth editorial in the business via unparalleled access to the developers and technologies that make videogames the world’s most dynamic form of entertainment.
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Edge
State of decay • With E3 gone forever, and Xbox prepping for its big showcase with enormous layoffs, where does that leave the biggest month in the game calendar?
The wind rises • How Japan’s Indie Game Incubator is helping build a quiet revolution for the region’s dev scene
WEIRD SCIENCE • Bionic Bay chronicles an experiment gone wrong
Soundbytes • Game commentary in snack-sized mouthfuls
ARCADE WATCH • Keeping an eye on the coin-op gaming scene
THIS MONTH ON EDGE • Some of the other things on our minds when we weren’t doing everything else
DISPATCHES SEPTEMBER
Trigger Happy • Shoot first, ask questions later
The Outer Limits • Journeys to the farthest reaches of interactive entertainment
Narrative Engine • Write it like you stole it
#400 HYPE • THE GAMES IN OUR SIGHTS THIS MONTH
ASTRO BOT • Sony’s little robot that could is ready for his moment in the spotlight
SLITTERHEAD • Bokeh’s urban action horror reveals a nomadic soul
STAR WARS: OUTLAWS • Vess up: can Ubisoft’s galactic adventure deliver on big promises?
STALKER 2: HEART OF CHORNOBYL • A survival shooter that truly understands the meaning of the word
MONSTER HUNTER: WILDS • A whole new wild
LEGO HORIZON ADVENTURES • Built… not all that different, actually
HYPE ROUNDUP
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#400 • VIDEOGAME CULTURE, DEVELOPMENT, PEOPLE AND TECHNOLOGY
A GALLIMAUFRY OF 400 EXTRAORDINARY VIDEOGAME DELIGHTS
COLLECTED WORKS KEN LEVINE • From immersive-sim innovation, through undersea peril, and onto new beginnings back out in space
THE MAKING OF . . . BALDUR’S GATE 3 • Larian fought with cinematics, embassies and the expectations of BioWare fans to make the RPG of the decade
Q&A
NIGHTDIVE STUDIOS • Remaster at arms: the studio preserving gaming’s most treasured – and esoteric – relics
PLAY • REVIEWS. PERSPECTIVES. INTERVIEWS. AND SOME NUMBERS
Elden Ring: Shadow Of The Erdtree • At first you’ll feel mildly disappointed at the apparent size of the map, but this is a trick worthy of Patches
Post Script • Better the devil you know
Star Wars Outlaws • FIRST IMPRESSIONS Is the galaxy-spanning open-world adventure on target?
Destiny 2: The Final Shape • Coupled with gunplay freshly elevated by sweeping balance adjustments, Destiny 2 has never felt better
Post Script • Ten years of Destiny
FOR PEOPLE WHO RETRO GAMES
Thank Goodness You’re Here! • Coal Supper’s comedy isn’t merely silly (gloriously so, in fact) – it also has an eye for gaming’s own absurdities
Arranger: A Role-Puzzling Adventure • While moving swords into monsters is a recurring theme, Arranger makes a habit of swapping in novel ideas
Nine Sols • It’s on top form when Red Candle runs with its bizarre ideas, but not so much when it slavishly follows Soulslike rules
Bo: Path Of The Teal Lotus • As far as we recall, there’s never been a Metroidvania in which you enlarge your move set by downing a brew
XDefiant • You soon find yourself entering matches at a...