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Never mind the virtualised micropolygons, here’s Roblox
EDGE
The show must go on • The industry rallied to deliver some kind of E3 2021. But was it too much?
GONG WRONG • When does a winner not really feel like a winner?
ANNOUNCEMENTS
SINGLE AND MULTIPLAYER
ARTISAN CRAFTS
Soundbytes • Game commentary in snack-sized mouthfuls
ARCADE WATCH • Keeping an eye on the coin-op gaming scene
THIS MONTH ON EDGE • When we weren’t doing everything else, we were thinking about stuff like this
Dialogue • Send your views, using ‘Dialogue’ as the subject line, to edge@futurenet.com. Our letter of the month wins a 12-month Xbox Game Pass Ultimate membership
Trigger Happy • Shoot first, ask questions later
Unreliable Narrator • Exploring stories in games and the art of telling tales
Xbox
HYPE@E3
HYPE@E3
SECRET WEAPON • Could Naraka: Bladepoint be the surprise challenger to break the battle royale stalemate? SPENCER
COLLECTED WORKS GLEN SCHOFIELD • The artist-turned-producer reflects on 30 years with very little dead space
BUILT TO LAST • Has Roblox finally become impossible for the wider industry to ignore?
HEAVEN’S VAULT • How Inkle translated millennia of human history into a unique archaeological adventure
Q&A
PLAYTONIC GAMES • The Yooka-Laylee creator on becoming a friendlier kind of developer-publisher
PLAY • REVIEWS. PERSPECTIVES. INTERVIEWS. AND SOME NUMBERS
Future imperfect
Monster Hunter Stories 2: Wings Of Ruin
Edge Of Eternity
Griftlands
Scarlet Nexus
Backbone
Mario Golf: Super Rush
Umurangi Generation
Minute Of Islands
Strangeland
Ynglet
Assassin’s Creed • Ubisoft’s overture was one part method acting, one part madness
THE LONG GAME • A progress report on the games we just can’t quit