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Edge

Sep 01 2021
Magazine

The world’s most respected multiformat videogame magazine. Edge delivers incisive, intelligent writing and stunning designs with extensive news, interviews and preview sections. Edge is independent, intelligent, informative, and delivered with unrivaled design values.

Never mind the virtualised micropolygons, here’s Roblox

EDGE

The show must go on • The industry rallied to deliver some kind of E3 2021. But was it too much?

GONG WRONG • When does a winner not really feel like a winner?

ANNOUNCEMENTS

SINGLE AND MULTIPLAYER

ARTISAN CRAFTS

Soundbytes • Game commentary in snack-sized mouthfuls

ARCADE WATCH • Keeping an eye on the coin-op gaming scene

THIS MONTH ON EDGE • When we weren’t doing everything else, we were thinking about stuff like this

Dialogue • Send your views, using ‘Dialogue’ as the subject line, to edge@futurenet.com. Our letter of the month wins a 12-month Xbox Game Pass Ultimate membership

Trigger Happy • Shoot first, ask questions later

Unreliable Narrator • Exploring stories in games and the art of telling tales

Xbox

HYPE@E3

HYPE@E3

SECRET WEAPON • Could Naraka: Bladepoint be the surprise challenger to break the battle royale stalemate? SPENCER

COLLECTED WORKS GLEN SCHOFIELD • The artist-turned-producer reflects on 30 years with very little dead space

BUILT TO LAST • Has Roblox finally become impossible for the wider industry to ignore?

HEAVEN’S VAULT • How Inkle translated millennia of human history into a unique archaeological adventure

Q&A

PLAYTONIC GAMES • The Yooka-Laylee creator on becoming a friendlier kind of developer-publisher

PLAY • REVIEWS. PERSPECTIVES. INTERVIEWS. AND SOME NUMBERS

Future imperfect

Monster Hunter Stories 2: Wings Of Ruin

Edge Of Eternity

Griftlands

Scarlet Nexus

Backbone

Mario Golf: Super Rush

Umurangi Generation

Minute Of Islands

Strangeland

Ynglet

Assassin’s Creed • Ubisoft’s overture was one part method acting, one part madness

THE LONG GAME • A progress report on the games we just can’t quit


Expand title description text
Frequency: Monthly Pages: 132 Publisher: Future Publishing Ltd Edition: Sep 01 2021

OverDrive Magazine

  • Release date: July 15, 2021

Formats

OverDrive Magazine

subjects

Tech & Gaming

Languages

English

The world’s most respected multiformat videogame magazine. Edge delivers incisive, intelligent writing and stunning designs with extensive news, interviews and preview sections. Edge is independent, intelligent, informative, and delivered with unrivaled design values.

Never mind the virtualised micropolygons, here’s Roblox

EDGE

The show must go on • The industry rallied to deliver some kind of E3 2021. But was it too much?

GONG WRONG • When does a winner not really feel like a winner?

ANNOUNCEMENTS

SINGLE AND MULTIPLAYER

ARTISAN CRAFTS

Soundbytes • Game commentary in snack-sized mouthfuls

ARCADE WATCH • Keeping an eye on the coin-op gaming scene

THIS MONTH ON EDGE • When we weren’t doing everything else, we were thinking about stuff like this

Dialogue • Send your views, using ‘Dialogue’ as the subject line, to edge@futurenet.com. Our letter of the month wins a 12-month Xbox Game Pass Ultimate membership

Trigger Happy • Shoot first, ask questions later

Unreliable Narrator • Exploring stories in games and the art of telling tales

Xbox

HYPE@E3

HYPE@E3

SECRET WEAPON • Could Naraka: Bladepoint be the surprise challenger to break the battle royale stalemate? SPENCER

COLLECTED WORKS GLEN SCHOFIELD • The artist-turned-producer reflects on 30 years with very little dead space

BUILT TO LAST • Has Roblox finally become impossible for the wider industry to ignore?

HEAVEN’S VAULT • How Inkle translated millennia of human history into a unique archaeological adventure

Q&A

PLAYTONIC GAMES • The Yooka-Laylee creator on becoming a friendlier kind of developer-publisher

PLAY • REVIEWS. PERSPECTIVES. INTERVIEWS. AND SOME NUMBERS

Future imperfect

Monster Hunter Stories 2: Wings Of Ruin

Edge Of Eternity

Griftlands

Scarlet Nexus

Backbone

Mario Golf: Super Rush

Umurangi Generation

Minute Of Islands

Strangeland

Ynglet

Assassin’s Creed • Ubisoft’s overture was one part method acting, one part madness

THE LONG GAME • A progress report on the games we just can’t quit


Expand title description text