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Edge

Oct 01 2022
Magazine

The authority on videogame art, design and play, Edge is the must-have companion for game industry professionals, aspiring game-makers and super-committed hobbyists. Its mission is to celebrate the best in interactive entertainment today and identify the most important developments of tomorrow, providing the most trusted, in-depth editorial in the business via unparalleled access to the developers and technologies that make videogames the world’s most dynamic form of entertainment.

A bounty of pleasures at the house down the street

Edge

Crate expectations • Now that the UK government’s loot box study has arrived, what happens next?

Hitting the high notes • A BBC Prom, award recognition and booming vinyl sales – are we in a golden age of game music?

Rogues’ gallery • Hanging out at the MMO gallery game shaking up the art world one heist at a time

THUMPER

ARCADE WATCH • Keeping an eye on the coin-op gaming scene

Soundbytes

THIS MONTH ON EDGE

DISPATCHES OCTOBER • Dialogue Send your views, using ‘Dialogue’ as the subject line, to edge@futurenet.com. Our letter of the month wins a year’s subscription to Edge.

Trigger Happy

Alternate Reality

magazinesdirect.com

Gag order

EXOPRIMAL

DESTA: THE MEMORIES BETWEEN

ROLLERDROME

THE WAGADU CHRONICLES

TACTICAL BREACH WIZARDS

BIRTH

DEATH OF THE REPROBATE

ROUNDUP

magazinesdirect

EDGE

HEAVY REIGN • On David Bowie, controversies, and the elevation of story: David Cage surveys Quantic Dream at 25

magazinesdirect

POWER • Why Ubisoft’s stellar sequel is breaking all the rules – with a little help from a Nintendo classic

COLLECTED WORKS • The one-time 16bit wonderkid reflects on teaching at Nintendo, going up against Direct3D, and being beaten to the punch by Mario 64

THE PERSISTENCE • How Firesprite tested the outer limits of PSVR with its Roguelike science-fiction shooter

NEW BLOOD INTERACTIVE • The publisher-turned-studio explains the secrets behind a “miraculous” working culture

Stray

Post Script

Immortality

Post Script

Xenoblade Chronicles 3

Post Script

Live A Live

We Are OFK

As Dusk Falls

Escape Academy

Witch Strandings

Tombstar

Last Call BBS

BioShock Infinite • As its decaversary approaches, how should we remember Irrational’s shining city on a hill?

Into The Breach


Expand title description text
Frequency: Monthly Pages: 132 Publisher: Future Publishing Ltd Edition: Oct 01 2022

OverDrive Magazine

  • Release date: August 11, 2022

Formats

OverDrive Magazine

subjects

Tech & Gaming

Languages

English

The authority on videogame art, design and play, Edge is the must-have companion for game industry professionals, aspiring game-makers and super-committed hobbyists. Its mission is to celebrate the best in interactive entertainment today and identify the most important developments of tomorrow, providing the most trusted, in-depth editorial in the business via unparalleled access to the developers and technologies that make videogames the world’s most dynamic form of entertainment.

A bounty of pleasures at the house down the street

Edge

Crate expectations • Now that the UK government’s loot box study has arrived, what happens next?

Hitting the high notes • A BBC Prom, award recognition and booming vinyl sales – are we in a golden age of game music?

Rogues’ gallery • Hanging out at the MMO gallery game shaking up the art world one heist at a time

THUMPER

ARCADE WATCH • Keeping an eye on the coin-op gaming scene

Soundbytes

THIS MONTH ON EDGE

DISPATCHES OCTOBER • Dialogue Send your views, using ‘Dialogue’ as the subject line, to edge@futurenet.com. Our letter of the month wins a year’s subscription to Edge.

Trigger Happy

Alternate Reality

magazinesdirect.com

Gag order

EXOPRIMAL

DESTA: THE MEMORIES BETWEEN

ROLLERDROME

THE WAGADU CHRONICLES

TACTICAL BREACH WIZARDS

BIRTH

DEATH OF THE REPROBATE

ROUNDUP

magazinesdirect

EDGE

HEAVY REIGN • On David Bowie, controversies, and the elevation of story: David Cage surveys Quantic Dream at 25

magazinesdirect

POWER • Why Ubisoft’s stellar sequel is breaking all the rules – with a little help from a Nintendo classic

COLLECTED WORKS • The one-time 16bit wonderkid reflects on teaching at Nintendo, going up against Direct3D, and being beaten to the punch by Mario 64

THE PERSISTENCE • How Firesprite tested the outer limits of PSVR with its Roguelike science-fiction shooter

NEW BLOOD INTERACTIVE • The publisher-turned-studio explains the secrets behind a “miraculous” working culture

Stray

Post Script

Immortality

Post Script

Xenoblade Chronicles 3

Post Script

Live A Live

We Are OFK

As Dusk Falls

Escape Academy

Witch Strandings

Tombstar

Last Call BBS

BioShock Infinite • As its decaversary approaches, how should we remember Irrational’s shining city on a hill?

Into The Breach


Expand title description text